Research project

Perceptive Locomotion & Navigation

A humanoid must choose where to go and where to step. We connect terrain perception, reduced-order walking models, and constrained planning to make those decisions together.

Digit hardware validation on separated wooden platforms, shown in the October 2026 lab video.
Perceptive footstep planning on Digit hardware · October 2026 lab video.
  1. Identify paths and steppable terrain
  2. Plan footsteps, subgoals, and timing
  3. Coordinate walking and navigation

The problem

A walking robot must choose steps that respect both its dynamics and the environment. Obstacle-free paths can still demand infeasible foot placements, and disconnected footholds leave little room for timing errors.

Our approach

We connect reduced-order walking models with constrained planning. This includes joint path and gait planning with control barrier functions, adaptive step duration for restricted footholds, and depth-based construction of steppable regions.

Results and experimental setting

  • Footstep planning: The adaptive-timing and perceptive-planning manuscripts evaluate Digit in simulation, including restricted footholds, depth sensing, and stepping-stone layouts.
  • Navigation: The linked studies connect path or subgoal selection with a walking planner and evaluate obstacle-navigation scenarios in simulation.
  • Recent lab demonstrations: The October 2026 videos show Digit hardware demonstrations of perceptive stepping and learned-subgoal navigation. These later clips are presented alongside the original papers’ reported evaluations.

Scope: Results describe the models, terrain, obstacles, and experimental conditions in the linked studies and demonstrations.

Papers and demonstrations

Watch perceptive footstep planning and learned-subgoal navigation. The earlier adaptive-timing simulation shows the planning method on restricted footholds.

Explore the planning framework
Perceptive Humanoid Locomotion and Autonomous Navigation
Digit locomotion and navigation research.
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